Game



Dec.. 8, 1925. 1,564,746

I File-d Dec 11. 1924 I v'"v"liitenI:e^d Dec'. 8.,v 192.5.

UNITED ASTA1131s wam- Application Med Ilecember 11, 1924. 'i Seriali;

To all whom 'it may concern:

Be it known that I, WALTER GREEN BAnf NARD, a citizen of the UnitedStates, reslding at Seattle, in the county of King and State ofWashington, have invented certain' new and 'useful Improvements inGames;

and I do hereby declare the following to be a full, clear, and exactdescription ofthe.

invention, such aswill enable .othersvskilled in the art to which itappertains to make and use the same, reference'being had'to theaccompanying drawings, and tol characters of reference marked thereon,-`Whichform a part of this specification( This invention relates,generally,wto amusement devicesg' and, the present invention hasreference, more particularly, to a novel game of a simple constructionwhich affords amusement to the players, but is also instructive andrequires sk ill on the part of the players in making blocking moves ofthe playing pieces, so as to blockv or obstruct the playing movements ofan op onent.

he resentinvention has for its principal ob]ect the production of anovel and simple construction of game-board provided with rows ofdifferently colored and consecutively numbered squares,. with which areto be employed corres ondingly colored playing discs or chips, an acertain number of numbered cards, discs, cubes, or the like,

the numbers thereon corresponding only to the numbers of some .of thesquares upon the game-board. 4 Y

With the game-board, as here shown, there are live rows of five squareseach, although the number of such rows and squares, and the colors ofsaid squares, may be changed, which squares are numbered and colored Rindicating red, W indicating white and B indicating blue, as follows.;-v

- 1o W-9 R-s w-7 R-c W 11B-.12 w-ls n n w-15 Bv 2o w-19 R-is W- 17 1i-16W 21 R-ee W-ea B -24 w-25 YR enen, Tozeur: 'n

uponl the whiteand yblue squares of the game-board, areemployed. Theprimary'object of the gameis to play four discs upon a row, leitherhorizontally, vertically, or diagonally. c With the herein-above statedobjectsy and purposes in view, the present .invention consists in thenovel game-board and the player-pieces therefor, moreA fully set forthand described in the following s ecificat'ioii. The inventionis'illustrate inthe accom.- panying drawings, 'in which:- y ,t Figure 1is a view of'a game-board showing one embodiment of the principles ofthe invention; Figure 2 are' views of a pair of the differently colored.player-discs; and Figure 3 is a view of onev of the previouslymentioned numbered cards forming part of the invention.

' Referring now to the said gures of the drawings, thereference-character a indicates ,a main body, in the form of a board, orthe white, and those designated by d being blue- The centrally disposedsquare, designated 'by the reference-character e is of a red color upon'which is placed a circular center in white, bearing the numeral 13, asshown. The other squares b, c and d are also respectively provided withnumerals from 1 to 12 inclusive, and also from 14 to 25 inclusive, so

that the several numerals, with the said numeral 13, in the severalrows, will read in i sequence, alternately from left to right, and

:from rightv to left, as will be evident from an inspection of saidFigure 1 of the drawvmgs. The "red playing discs vare indicated by thereference-character f, and the blue Vdiscs are' indicated by thereference-charv acter g, twelve of such red discs and twelve of the bluediscs being employed with Athe game board. l Sixteen numbered cards,discs, cubes, or the like, indicated by the reference-character h, arealso employed, the respective cards, discs, cubes, or the like, bearingnumerals corresponding to the numerals found upon the white squares cand upon the blue squares d, namely the numerals 12,3, 4, 10, 8, 6, 11,12, 14, 15, 20, 18,16, 22, 23, and 24.

Of course it will be evident, that the number of rows of squares uponsaid body a, as well as the number of squares in each row, and thecolors and numerals upon said squares, as well as the colors of thelaying discs f and g may be changed, if esired, without departing fromthe principles o f the present invention, as will be clearly evident.

In la in the game, usually by two players, ailfd ghih game I have calledQuadro, each player receives twelve discs, one the red discs f, and theother the blue discs g.

At the outsetof each game, each player draws a card or number h from thedeck. The winner of the preceding game draws first. When botli havedrawn, they announce the numbers drawn. The cards are then placed at thebottom of the deck, which is not used `again during the game.

The pla er drawing the smaller number plays first liy placing a disk onthe square of the board corresponding with the number drawn. Hisopponent then plays on the number he drew. Thereafter they playalternately, each player in his turn being free to play upon any squarenot already p ayed upon, except the center square e or thirteen.

Neither player ma play on the center s uare (thirteen) until there arethree disks of the same color in one of the rows in which it occurs. Butwhen either layer has played three times on either one o the four rowsofy which it is the middle square, then either player may play on it.

When a player succeeds in laying four discs upon a row, he calls Qua roand wins the game. He then scores the number of disks he has played onthe board minus four, or the winner takes all discs on the board at timeQuadro is called. For example, if red wins with seven red disks on theboard, he scores three points. The play may be for fifteen, twenty-five,fifty, or any number of points agreed u on.

Quadro may e played just for fun by those who make no study of theirplay, and .they will find no game affording more pleasure andentertainment. It is unexcelled as a game for children. y While forthose who would become proficient, no game offers greater possibilities.

If a player finds that the game is easy to win, or that he or she canfrequently win in a few plays, this is due to the fact that the playerhas discovered certain methods of play, while the opponent has not yetlearned the counter, plays by which the other player should be checked.lVith practice, one will soon become familiar with the various methodsof counter play, so that a game of great interest and pleasure willresult.

When a player in playing on one square, secures an advantageous positionon two or more rows, this strategyis ,called keying.

A square on which a player canso play is called a key square. f

f'lhe strategy of the game consists largely o a) Attempting to key.

b) Attempting to prevent the opponent from keying.

(c) When the opponent has keyed--to compel him or her to play away fromthe rows in which he or she has keyed until the first player has playedin each of these rows.

An open row is one in which only one player has played-in which thereare only disks of one color. The term usually refers to a row of fivesquares in which there are two disks (two red or two blue), or to awhite diagonal (of four squares) in which there are .three disks of onecolor,

A mixed row is a row in which there are disks of both colors. The termusually refers to a row in which there are three rows. White diagonalsare the four white diagonal rows of four squares.

The horizontal rows are numbered from the top row downward, the verticalrows from left to right: thus, the row 1-5 is the first horizontal row,the row l-2l is the first vertical roW, and we have the first, second,third, fourt-li, and fifth horizontal, and likewise, the first, second,third, fourth, and fifth vertical rows. The row 1-25 is the first reddiagonal; 5-21 the second red diagonal. The four white diagonals arenumbered as follows: 10-24, first white diagonal; 2-16, second whitediagonal; 4-20, third white diagonal; 6-22, fourth white diagonal.

It is a general rule that when one player I Therefore, players willattempt to so place their disks that playing one more disk will givethem two on two open rows of five cure three in the other open row andto win the game on his nextpla I To illustrate: Place re disks on 2 and20.

Note that by playing on either `1 or 19, red will have two 011V eachv oftwo rows. Clear the board and place red disks on 4 and 21. Note thatl byplaying a third dlsk on either 5, 7, or 24, red will have two disks.

on each of two rows.` If he plays on 5 he will then have two on thefirst horizontal and also on the second red diagonal; if on 7, he willhave two on the fourth vertical and on the second red diagonal; if011124,

he will have two on thefourth vertical'and on the fifth horizontal.

If red has three disks on a white diagonal, it is necessary for blue toplay on that diagonal on his next turn, otherwise, red

will play on the remaining square and win though red also has two on thesecond horizontal. Red now on and wins.

In the plays given above for the purpose of illustrating what has beensaid in the preceding paragraphs, the conditions on the board have notbeen similar to those that will occur in play when both players havedisks scattered over the board.

It is not, as a rule, advantageous or good play for a player to pla on amixed'row consisting of two disks o one color and one of the other, asthis compels his opponent to play on the remaining square in that row,the'result being two of one color andthree plays on 9, blue on 7 red ofthe other, neither pla er gainin'gan ad-y vantage. Moreover, if t ismethod of play is persisted in, it may result in no score.

There are many exceptions to this rule, but one should not play into lamixed row as discussed above unless he has a definite reason for sodoing.

Playing on a mixed row is the stratagem that one will Inost frequent-lyemploy when the opponent has succeeeded in keying. In this way one maycompel the opponent to play on other squares than those on which he hadplanned'to play when he keyed, the first player may succeed in playingon each of the rows involved in opponents key play, and may thus win thegame.v

0f course it will be understood, that many galnesmay 4be played,illustrating various plays and counter plays of which the invention iscapable, but illustrations of such games are not here reproduced, asthey are deemed unnecessary vat this time to a full understanding of theresent invention. I am also aware, that t e gamejmay be played byfour'players, as partners, if desired, or by three play ers, the dies fand g bein equally divide among the players, and where three play, oneplayer receiving twelve discs of one eolor,'the 'other two` playersdividing the discs of the other color equally between them so that thefirst player will play against the other two players as partners.

The game is played substantially in the same manner, with but slightvariations, from that vherein-above described, when played by but twopersons.-

l. 'A game combining with'a game-board divided into rows of squares, orthe like, of different colors, playing discs also of different colorsadapted to be played upon said squares, and cards provided withdesignations to determine the first play of each player upon saidsquares.

2. A game combining with a game-board divided into rows of squares, orthe like, of different colors, each square bearing a numeral, playingdiscs also of different colors adapted to be played upon said squares,and-cards provided with numbers corresponding to the numbers upon said ysquares to determine the first play of each player upon said squares.

3. A game combining with a game-board divided into rows of squares, orthe like, of different colors, some of said rows having squares. ofthree diierent colors, as

red, white and blue, and other rows hav.

ing squares vof two different colors, as White and red, playing discsalso different colors, as redand blue, adapted to be played upon 4saidsquares, and cards provided with designations to determine 'the firstplay of each playervupon said squares.

4. A game combining with a gaine-boardl divided into rows of squares, orthe like, of different colors, some of said rows having squares of threedifferent colors, as red, white and blue, and other rows having squaresof two different colors, as white and `red, each square bearing. anumeral,

reda'nd blue, adapted to be played upon said squares, and cards providedwith numbers corresponding to the numbers upon said squares. Y

` 5. A game-board divided .into rows of squares of different colors,some of said rows having squares of three different colors, as red,white and blue, and other rows having squares of two different colors,as white and red, and eachsquare bearing a number.

-playing discs also of different colors, as-

6. A game-board divided into rows of squares of different colors, someof said rows having squares of three different colors, as red, white andblile, and other rows having squares of two dlfferent colors,

as white and red, each square bearing a number, andthe centrallydisposed square being further provided with a center in white, saidwhite center also bearing a number.

In testimon that I claim the invention set fort above I have ,hereuntoset my hand this 8th day of November, 1924.

WALTER GREEN QBARNARD.

